Not Dead Yet

Would you believe I'm still working on it?
 
So the past 18 months have been kind of busy for me, and suffice to say that I wasn't getting much work done on Star Empires.  But things have stabilized a bit and I'm ready to get back into coding up the game.  I won't make any predictions or promises about when you'll be able to play a game -- it'll be ready when it's ready.  But I'm actively working on it now, and 2010 is looking promising. :)
 

Development Update

It's been over three months since I've had a chance to post anything, but I'm happy to report that the updater code is done and pretty well smoke tested.
 

Game Review: Twilight Imperium

Well, if you're looking for an epic Star-Empires-like game involving space combat, political maneuvering, resource management, and technology advancements, here it is.  Twilight Imperium (TI) from Fantasy Flight Games is the mega experience you're looking for.

Twilight Imperium

Rules: 
7
Components: 
8
Fun Factor: 
9

Two Fun Flash Games

Here are a couple of Star-Empires-like games to keep you busy while things are still churning here.  While I tend to favor turn-based games over real-time games, I've found both of these to be addictive.

Development Update

Happy Thanksgiving, all.  I know it's a been a while without any news.  Things are moving along with the new version, albeit more slowly than planned.  The good news is that the updater is almost complete.  I hope to start testing it within the next week or two, and I may recruit a few veteran players who don't mind coding up their orders line-by-line old-school fashion until the GUI is ready.  
 

Development Update

GUI prototype Sep 30, 2008

Casey's been doing further work on the GUI prototype, as you can see in this snapshot.  The portals and connection lines are new.  Head on over to his demo site anytime to play with the prototype.
 

Purple Pawn Shout-Out

Yehuda Berlinger over at Purple Pawn gave Star Empires a quick shout-out.

 
Thanks, Yehuda.  I'll consider myself switfly kicked.  I'm shooting for a playable beta game in January 2009.

 

Development Update

Not a great deal of visible progress this week.  I'm building out the turn updater phase by phase (I think I have all of four phases done at this point) and Casey's been prototyping out some under-the-hood mechanics of the user interface.  
 

Game Reviewers Wanted

While everyone's waiting for Star Empires to come back online, I thought it might be fun to add some other content to the site, starting with some game reviews.  I posted the first one today (for a card game called Space Station Assault) and I'm going to continue my theme of space combat games as I get time.  If anyone else would like to review some games, please contact me and I'll set you up.  
 

Game Review: Space Station Assault

Space Station Assault is a two-player card game from Your Move Games.  Each player controls a fleet of ships that are use to defend his lone space station and to destroy his opponent's ships and accumulate the necessary 60 victory points to win.

 

Space Station Assault

Rules: 
7
Components: 
9
Fun Factor: 
6
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